Death Knight Blood Macros

Ready-to-paste macros for Blood Death Knight: the burst key derived from the current top parses, plus the macros this spec actually uses. Spell names follow the language you pick on this site, so they match your game client.

Burst key

Burst key — from the top parses above Macro commands →
#showtooltip Death's Caress
/use 13
/use 14
/cast Raise Dead
/cast Dancing Rune Weapon
/cast Death's Caress

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Blood Boil
/use 13
/use 14
/cast Raise Dead
/cast Blood Boil

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Death and Decay
/use 13
/use 14
/cast Dancing Rune Weapon
/cast Death and Decay

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 1 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Spec macros · 12.1

Spell names below are shown in this site's language . Your game client must use the same language, or the macro will say unknown spell.
Raise Ally (mouseover)
#showtooltip Raise Ally
/cast [@mouseover,help][@target]Raise Ally
Casts Raise Ally on the mouseover target if friendly, otherwise on your current target
Mind Freeze (focus)
#showtooltip Mind Freeze
/cast [@focus,harm,nodead][] Mind Freeze
Interrupts your focus target if it exists, otherwise your current target
Gorefiend's Grasp (cursor / focus / self)
#showtooltip Gorefiend's Grasp
/cast [mod:shift,@focus,exists][@mouseover,exists,nodead][@player] Gorefiend's Grasp
Shift = on focus, mouseover if any, otherwise centred on you
Death and Decay (cursor / Ctrl = self)
#showtooltip Death and Decay
/cast [@cursor] Death and Decay; [mod:ctrl, @player] Death and Decay
Drops at the cursor; hold Ctrl to drop it at your feet
Cancel Blessing of Protection
/cancelaura Blessing of Protection
Removes Blessing of Protection so mobs can target you again
Re-Control Undead
/target pet
/run PetDismiss()
/use Control Undead
/petassist
Dismisses the current controlled undead and takes a new one

Collected from public Patch 12.1 guides and checked for this patch. Spell names follow the language you selected on this site and must match your game client. If a macro does not work on your client, report it with the button on the card.