WORLD OF WARCRAFT: FOREVER
World of Warcraft: Forever
Original Azeroth, capped at level 60 forever, with new content added on top.
Classes 9 classes · 27 talent trees · 117 new · 264 changed · talents and baseline spells on each class page
More account-wide talents, sets, races, leveling and instances
Race × class gold = combos Classic never had · from the demo build
- Skyborne pick a faction at character creation: Horde Skyborne can be Shamans, Alliance Skyborne can be Mages; no Priests; Druids get a unique new form.
- Skyborne is a paid race (Skyborne Heroic pack or above).
- Undead Paladins are in Forever from November; Night Elf Paladins are a retail 12.2 thing and are not in the Forever demo. Tauren still can't be Paladins.
- Dwarf Shaman is Forever-only.
Dungeons & raids 9 new dungeons with level bands · 2 raids unlock Dec 9
Halls of Thane
Dun Morogh
Ruins of Lordaeron
Tirisfal — a necromancer wants the city
Wetlands Excavation
Wetlands
City of Dalaran
Alterac — Dalaran after the ward fell
The Sunken City
Off Stranglethorn — trolls, naga and a pirate ship
Crodock Fortress
Rivervale — ogres and Twilight cultists
Alcaz Island Prison
Alcaz Island — Defias vs naga
Blackthroat Hold
Beyond the Azshara gate — furbolg city
Platform of the Shapers
Un'Goro
Hyjal Summit
The biggest raid so far, with a legendary questline and new tier sets.
Barrow Deeps
Where the night elves keep their prisoners — "maybe you'll see Illidan's cell".
Zones & battleground
Zephyr Isle
Skyborne starting zone in the Skywall, continuing the Thunderaan story.
Rivervale
Between Burning Steppes, Swamp of Sorrows and Redridge: 150+ quests, a neutral goblin town, an ogre dungeon.
Shandoray
Centaur tribes.
Mount Hyjal
After Archimonde's fall; solo and group content, raid entrance.
Shadras
New, between Mulgore and Desolace.
Darkspear Isles
15v15, Eye of the Storm rules.
The rules straight from the official panels
No flying mounts
A design principle, not "later".
No level scaling
Low-level zones stay low-level; a level-40 mob never scales to you.
Level 60 cap, forever
Professions stay valuable, gear stays valuable; the catch-up system is playing the game.
No servers — four rulesets
Normal / PvP / RP / Hardcore. Hardcore is not in the November launch; it comes later. Death doesn't delete: transfer to another ruleset, progress moves one way only.
Dungeon drops unlock transmog for the whole group
Green and blue appearances go to everyone eligible to loot; raid epics only to the person it binds to. Transmog can be switched off entirely.
Characters have a first and last name
Both fields are required; the secondary name can be hidden in settings.
Camps
Set up camp in the world: vendor, repairs, profession stations and a one-hour buff while resting.
Legacy system
For alts: up to 16 points per character at launch, 65 earnable in total, challenges never stop.
Paladins can tank
Judgement no longer consumes the seal; Protection's Seal of Fury makes Judgement a taunt; Swift Judgement resets it once a minute. Holy gets a bit of group healing via talents.
BlizzCon 2026 panels and the official Deep Dive recap · CN official site · Wowhead / Warcraft Tavern / Blizzard Watch. Names are provisional.
Data source (CC BY 4.0), read from the WoW: Forever beta client 1.60.1. · source