Druid Feral Macros

Ready-to-paste macros for Feral Druid: the burst key derived from the current top parses, plus the macros this spec actually uses. Spell names follow the language you pick on this site, so they match your game client.

Burst key

Burst key — from the top parses above Macro commands →
#showtooltip Rake
/use 13
/use 14
/cast Berserk
/cast Tiger's Fury
/cast Rake

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Shred
/use 13
/use 14
/cast Tiger's Fury
/cast Berserk
/cast Shred

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 1 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Rake
/use 13
/use 14
/cast Tiger's Fury
/cast Rake

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Spec macros · 12.1

Spell names below are shown in this site's language . Your game client must use the same language, or the macro will say unknown spell.
Rebirth (mouseover)
#showtooltip
/stopcasting
/cast [@mouseover,help]Rebirth;Rebirth
Battle-res the mouseover ally, otherwise your target
Remove Corruption (mouseover)
#showtooltip
/cast [target=mouseover,help,nodead][target=target] Remove Corruption
Dispels the mouseover ally, otherwise your target
Skull Bash (focus)
#showtooltip
/stopcasting
/cast [@focus,exists][@target] Skull Bash
Interrupts focus if set, otherwise target
Innervate (focus)
#showtooltip
/cast [@focus,nodead][@target,nodead] Innervate
Innervates your focus (set it to the healer), otherwise target
Innervate (mouseover)
#showtooltip
/cast [@mouseover,nodead][@target,nodead] Innervate
Innervates the mouseover ally, otherwise target
Ursol's Vortex then Typhoon
#showtooltip
/castsequence [@cursor] reset=20 Ursol's Vortex, Typhoon
First press drops the vortex at the cursor, second press Typhoons

Collected from public Patch 12.1 guides and checked for this patch. Spell names follow the language you selected on this site and must match your game client. If a macro does not work on your client, report it with the button on the card.