Warrior Arms Macros

Ready-to-paste macros for Arms Warrior: the burst key derived from the current top parses, plus the macros this spec actually uses. Spell names follow the language you pick on this site, so they match your game client.

Burst key

Burst key — from the top parses above Macro commands →
#showtooltip Charge
/use 13
/use 14
/cast Charge
/cast Avatar
/cast Bladestorm
/cast Charge

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Charge
/use 13
/use 14
/cast Charge
/cast Charge

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Sweeping Strikes
/use 13
/use 14
/cast Charge
/cast Bladestorm
/cast Avatar
/cast Sweeping Strikes

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Spec macros · 12.1

Spell names below are shown in this site's language . Your game client must use the same language, or the macro will say unknown spell.
Avatar + Colossus Smash
#showtooltip
/cast Avatar
/cast Colossus Smash
Both in one press
Colossus Smash + racials + trinkets
#showtooltip Colossus Smash
/use Colossus Smash
/use Blood Fury
/use Berserking
/use 13
/use 14
Racials you do not have are ignored
Pummel (focus)
#showtooltip Pummel
/cast [@focus,harm,exists][] Pummel
Interrupts focus if set, otherwise target
Bladestorm / Ravager (one key)
#showtooltip
/cast [@player,known:Ravager] Ravager; [known:Bladestorm] Bladestorm
Ravager lands at your feet; whichever talent you have
Heroic Leap (cursor)
#showtooltip Heroic Leap
/cast [@cursor] Heroic Leap
Leaps to the cursor without the targeting circle
Heroic Leap (spammable)
#showtooltip Heroic Leap
/cast !Heroic Leap
Keeps the targeting circle up if you mash the key
Charge + Victory Rush
#showtooltip
/cast Charge
/cast Victory Rush
/cancelaura Bladestorm
Charge and heal on one key; cancels Bladestorm so you can move
Stance swap
#showtooltip
/cast [stance:2] !Defensive Stance; [known:386164] !Battle Stance; [known:386196] !Berserker Stance
Toggles Defensive Stance against your offensive stance

Collected from public Patch 12.1 guides and checked for this patch. Spell names follow the language you selected on this site and must match your game client. If a macro does not work on your client, report it with the button on the card.