Rogue Outlaw Macros

Ready-to-paste macros for Outlaw Rogue: the burst key derived from the current top parses, plus the macros this spec actually uses. Spell names follow the language you pick on this site, so they match your game client.

Burst key

Burst key — from the top parses above Macro commands →
#showtooltip Roll the Bones
/use 13
/use 14
/cast Adrenaline Rush
/cast Keep It Rolling
/cast Roll the Bones

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Roll the Bones
/use 13
/use 14
/cast Keep It Rolling
/cast Adrenaline Rush
/cast Roll the Bones

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 1 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Burst key — from the top parses above Macro commands →
#showtooltip Sinister Strike
/cast Grappling Hook
/cast Adrenaline Rush
/cast Keep It Rolling
/cast Sinister Strike

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Spec macros · 12.1

Spell names below are shown in this site's language . Your game client must use the same language, or the macro will say unknown spell.
Grappling Hook (cursor)
#showtooltip
/cast [@cursor] Grappling Hook
Hooks to the cursor without the confirmation click
Kick (focus)
#showtooltip
/cast [@focus,harm,nodead][] Kick
Interrupts focus if set, otherwise target
Tricks of the Trade (named ally)
#showtooltip
/cast [@NAME][] Tricks of the Trade
Replace NAME with the tank's character name
Adrenaline Rush + trinket
#showtooltip Adrenaline Rush
/cast Adrenaline Rush
/use 13
Change 13 to 14 for the bottom trinket slot

Collected from public Patch 12.1 guides and checked for this patch. Spell names follow the language you selected on this site and must match your game client. If a macro does not work on your client, report it with the button on the card.