Warrior Protection Macros
Ready-to-paste macros for Protection Warrior: the burst key derived from the current top parses, plus the macros this spec actually uses. Spell names follow the language you pick on this site, so they match your game client.
Burst key
#showtooltip Shield Charge /use 13 /use 14 /cast Avatar /cast Shield Block /cast Shield Charge
A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.
Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.
Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.
#showtooltip Thunder Clap /use 13 /use 14 /cast Shield Block /cast Charge /cast Thunder Clap
A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.
Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.
Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.
#showtooltip Shield Slam /cast Charge /cast Shield Block /cast Shield Slam
A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.
Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.
Spec macros · 12.1
#showtooltip Pummel /cast [@mouseover,harm,nodead] Pummel; Pummel
#showtooltip /cast [stance:2] !Defensive Stance; !Battle Stance
#showtooltip /cast Ignore Pain /cast Shield Slam
#showtooltip Heroic Throw /cast [@mouseover,harm,nodead] Heroic Throw; Heroic Throw
#showtooltip Taunt /cast [@mouseover,harm,nodead] Taunt; Taunt
#showtooltip Charge /cast [@mouseover,help,exists,nodead] Intervene; Intervene /cast [harm,exists,nodead] Charge; Charge
#showtooltip Heroic Leap /cast [@cursor] Heroic Leap
Collected from public Patch 12.1 guides and checked for this patch. Spell names follow the language you selected on this site and must match your game client. If a macro does not work on your client, report it with the button on the card.