Warrior Fury Rotation & Opener

Data updated 2026-09-06

Built from the current top-100 Mythic parses on WarcraftLogs — the real opener sequences, casts-per-minute and buff uptimes of the best Fury players, not theorycraft.

Raid 5 top logs sampled Median kill 6:47
AI coach — raid
How to play: Rampage is your rage outlet (top players: 21.6/min — Enrage depends on it), Bloodthirst and Bloodbath generate (11.3 and 10.4/min), Raging Blow fills (6.7/min), and Execute cycles in hard during execute range (10.2/min). Odyn's Fury and Bladestorm on cooldown. Watch: Frenzy stacks (95.7% uptime = top players basically never drop them) — Rampage often enough to keep them rolling; if Enrage falls off, Rampage first to restore it.

Real Opener Sequences — Mythic boss M2

Sample kills 2026-08-30 – 2026-09-03

First ~12 casts of actual top-ranked kills. Trinkets and racials vary by setup; the skill order is what to copy.

NoxivZul'jin · US kill date 2026-09-02 Hero talentSlayerTalents →
KratosVashj · EU kill date 2026-08-30 Hero talentSlayerTalents →
NekowarrSilvermoon · EU kill date 2026-09-03 Talents →
Burst key — from the top parses above Macro commands →
#showtooltip Charge
/use 13
/use 14
/cast Recklessness
/cast Charge
/cast Charge

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

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Casts Per Minute — Raid Benchmark

Sample kills 2026-08-30 – 2026-09-03
AbilityTop-player CPM
Rampage 22.1
Raging Blow 11.0
Execute 9.5
Crushing Blow 8.1
BloodbathOff-GCD 5.6
Whirlwind 3.8
Bloodthirst 3.7
Bladestorm 1.5
RecklessnessOff-GCD 1.3
Odyn's Fury 1.2
Spell ReflectionOff-GCD 1.0
Charge 0.7
Impending Victory 0.6
Voracious Heart of Ula'tekOff-GCD 0.6

CPM = median casts per minute across the sampled top kills. If you're far below on a core ability, that's usually the first thing to fix.

Buff Uptimes to Watch

BuffTop-player uptime
Executioner 95.6%
Enrage 92.2%
Wild Strikes 87.5%
Rune of Burning Haste 84.4%
Imminent Demise 79.3%
Arcanoweave Insight 65.9%
Hack and Slash 56.3%
Surge of Adrenaline 52.2%
Executioner's Wrath 49.1%
Bloodborne 48.8%
Mythic+ Differences 8 top key runs sampled Median run 29:09
AI coach — Mythic+
How to play: Press Whirlwind first for its cleave buff (your next two single-target abilities splash automatically), then run Rampage/Bloodthirst/Execute as usual — remembering to re-Whirlwind every two main attacks. Recklessness aligned with packs. Watch: the Whirlwind buff's remaining charges; Enrage discipline is unchanged (91.3%) — however busy the AoE gets, swinging without Enrage is wasted effort.

Real AoE Opener — First Trash Pack

Sample kills 2026-08-28 – 2026-09-04

First ~12 casts after the pull starts, taken from actual top key runs: the AoE opener is the first pack of the run, the single-target opener is the first boss. Trinkets and racials vary by setup; the skill order is what to copy.

NoxivZul'jin · US kill date 2026-09-03 pull Defier Draghar · 25 enemies Hero talentSlayerTalents →
NoxivZul'jin · US kill date 2026-08-28 pull Defier Draghar · 26 enemies Hero talentSlayerTalents →
NoxivZul'jin · US kill date 2026-09-03 pull Bribed Captain · 29 enemies Hero talentSlayerTalents →
Burst key — from the top parses above Macro commands →
#showtooltip Bloodthirst
/cast Charge
/cast Recklessness
/cast Bloodthirst

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 1 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Real Single-Target Opener — First Boss

Sample kills 2026-08-28 – 2026-09-04
NoxivZul'jin · US kill date 2026-09-03 pull Melidrussa Chillworn Hero talentSlayerTalents →
1 Charge 2 ChargeOff-GCD 3 Whirlwind 4 RecklessnessOff-GCD 5 Rampage 6 Rampage 7 Execute 8 Rampage 9 Bladestorm 10 BloodbathOff-GCD 11 BloodbathOff-GCD 12 BloodbathOff-GCD 13 BloodbathOff-GCD 14 Whirlwind 15 Rampage
NoxivZul'jin · US kill date 2026-08-28 pull Melidrussa Chillworn Hero talentSlayerTalents →
1 Charge 2 ChargeOff-GCD 3 Rampage 4 Whirlwind 5 RecklessnessOff-GCD 6 Rampage 7 Rampage 8 Bladestorm 9 BloodbathOff-GCD 10 BloodbathOff-GCD 11 BloodbathOff-GCD 12 BloodbathOff-GCD 13 Rampage 14 Rampage 15 Execute
NoxivZul'jin · US kill date 2026-09-03 pull Kystia Manaheart Hero talentSlayerTalents →
Burst key — from the top parses above Macro commands →
#showtooltip Charge
/use 13
/use 14
/cast Charge
/cast Recklessness
/cast Charge

A macro can fire only one global-cooldown ability per press — that is the game's limit, not ours. So a burst key is exactly: on-use trinkets + the off-GCD cooldowns top players press in their opener + one opener spell. Nothing else fits.

Off-GCD cooldowns pressed within the first 8 casts by at least 2 of the 3 sampled players, defensives and movement removed. Ends with the first on-GCD opener so everything fires in one press.

Slot 13 / 14: the data cannot tell which slot the on-use trinket sits in, so both are listed; the passive one just prints cannot use.

Casts Per Minute — Mythic+ Benchmark

Sample kills 2026-08-28 – 2026-09-04
AbilityTop-player CPM
Rampage 21.2
Whirlwind 8.1
Raging Blow 8.0
Execute 7.0
Crushing Blow 6.4
BloodbathOff-GCD 4.8
Bloodthirst 3.4
Odyn's Fury 1.2
RecklessnessOff-GCD 1.2
Bladestorm 1.2
Spell ReflectionOff-GCD 0.9
Charge 0.7
Voracious Heart of Ula'tekOff-GCD 0.6
Defensive StanceOff-GCD 0.4

Mythic+ Buff Uptimes

BuffTop-player uptime
Berserker Stance 96.2%
Executioner 93.2%
Frenzy 92.3%
Berserk 91.1%
Enrage 88.8%
Imminent Demise 85.2%
Rune of Masterful Cunning 81.0%
Wild Strikes 80.9%
Arcanoweave Insight 68.7%
Hack and Slash 60.6%
Spec macros · 12.1 9 macros

Collected from public Patch 12.1 guides and checked for this patch. Spell names follow the language you selected on this site and must match your game client. If a macro does not work on your client, report it with the button on the card.

Spell names below are shown in this site's language . Your game client must use the same language, or the macro will say unknown spell.
Recklessness + Avatar
#showtooltip
/cast Recklessness
/cast Avatar
Both off the GCD, one press
Recklessness + Avatar + racials + trinkets
#showtooltip
/use Recklessness
/use Avatar
/use Blood Fury
/use Berserking
/use 13
/use 14
Full burst on one key; racials you do not have are ignored
Thunder Clap / Whirlwind (one key)
#showtooltip
/cast [@player,known:Thunder Clap] Thunder Clap; Whirlwind
Thunder Clap if talented, otherwise Whirlwind
Pummel (focus)
#showtooltip Pummel
/cast [@focus,harm,exists][] Pummel
Interrupts focus if set, otherwise target
Heroic Leap (cursor)
#showtooltip Heroic Leap
/cast [@cursor] Heroic Leap
Leaps to the cursor without the targeting circle
Heroic Leap (spammable)
#showtooltip Heroic Leap
/cast !Heroic Leap
Keeps the targeting circle up if you mash the key
Charge + Victory Rush
#showtooltip
/cast Charge
/cast Victory Rush
/cancelaura Bladestorm
Charge and heal on one key; cancels Bladestorm
Charge enemy / Intervene ally
#showtooltip
/cast [harm] Charge
/cast [harm] Victory Rush
/cast [help] Intervene
Charges an enemy target, intervenes a friendly one
Stance swap
#showtooltip
/cast [stance:2] !Defensive Stance; [known:386164] !Battle Stance; [known:386196] !Berserker Stance
Toggles Defensive Stance against your offensive stance
Keybind suggestion by casts per minute

Keybinds are personal — this is not a layout to copy wholesale. What it does say is which abilities you press most, measured from the same top parses above: the more often an ability is cast, the less effort its key should take. Interrupts, defensives and movement are deliberately left out; they barely register in cast data yet must always be within reach, so choose those yourself.

Rows marked Passive are not pressed at all — they fire on their own (auto-attacks, procs) and get no key, even though they top the casts-per-minute table.

KeyAbilityTop-player CPM
1 Rampage 22.1
2 Raging Blow 11.0
3 Execute 9.5
4 Crushing Blow 8.1
5 Whirlwind 8.1
Z Execute 7.0
X BloodbathOff-GCD 5.6
C Bloodthirst 3.7
V Bladestorm 1.5
R RecklessnessOff-GCD 1.3
F Odyn's Fury 1.2
T Spell ReflectionOff-GCD 1.0
G Charge 0.7
Shift+1 Impending Victory 0.6
Shift+2 Voracious Heart of Ula'tekOff-GCD 0.6
Shift+3 Defensive StanceOff-GCD 0.4

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